![]() ![]() Such visual touchstones and their recurring motifs are the layers of fear of the game’s title, opening themselves up to multiple meanings, like the playing cards that reference Alice in Wonderland but also point to a relative’s gambling addiction. ![]() Players set out from an increasingly dilapidated dressing room, exploring not just the ship itself-everything from the coal-lined engine rooms to the kitchens and first-class cabins-but a variety of on-board sets that have been built by the director, such as a pirate ship that’s surrounded by papier-mâché waves, and a recreation of a private screening room. You’ve been hired to star in a film being shot aboard the 1930s-style Icarus Transatlantic, but over the course of the game’s five linear acts, it becomes clear that something else is happening on the curiously empty ship. And from a psychological perspective, this means losing one’s grip on reality, as the line blurs not only between the role the actor has been tasked with playing and the actor’s past, but between a film production’s props and sets and what the actor becomes convinced he or she is seeing: hedge mazes, pirate coves, industrial cityscapes, and so on. From a physical perspective, this means interacting with all sorts of horrific sights aboard a luxury cruise liner’s cabins: the dioramic creations of an enigmatic director (voiced by Tony Todd of Candyman fame), each designed to trigger the actor’s suppressed childhood memories. Bloober Team’s latest, Layers of Fear 2, puts you in the shoes of an actor trying to find his or her character, in both the literal and figurative sense of that phrase.
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